PS4 GT3 S9 Pro Champion
- Mar 7, 2018
The kerbs at RA are huge and unforgiving...make sure that the ride height isn't too low on full fuel or you will get nasty spins from riding them. The ride height numbers in the tuning menu are for a parked car on flat ground with an empty tank, so if you are running as low as it will go for qualy then put in 100 liters for the race you are most likely dragging and probably at the rear. The telemetry HUD has the ride height displayed in real time as you are driving, lower than 4.5cm or so under cornering load and you will probably have issues with the kerbs at RA. Hope that helps some, I know how frustrating it can be to have a totally different car in the race than in practiceContinuing my bad luck, I qualified P6 and retired in the race. Turn 1 was very good for me I got up to P2 then on lap 4 or something I caught on the kerb and spun out and got damage. Had to pit and after that my car was understeering at the fast right hander and crashed into the wall then I was so frustrated that I couldn't concentrate and kept spinning out and crashing. This game needs to be fixed like I could ride the kerbs in practice but not in the race it seems as though there are some glitches with the setup.